Authentication & Access

Authentication options for your team

As an Enterprise Group Admin, you can configure how teammates authenticate from the Teammates page in your Enterprise Group dashboard.


Login Methods

The top of the Teammates page controls how Teammates sign in. Choose the method that matches how your organization manages accounts.

Method

How it works

Invitation

Invite teammates directly by email. This is the quickest way to add someone and works as a standalone option, independent of Domain Safelist or SSO.

Domain Safelist

Set a domain so anyone with an email address at that domain can create a ReadMe account and join your group.

Single Sign-On (SAML)

Connect a SAML 2.0 identity provider so Teammates log in with your organization's credentials. Once configured, you can optionally enforce SSO to require every Teammate to log in through SAML before they can access your projects or group. See Single Sign-On (SSO).

Need additional support? Contact your CSM or reach out to [email protected] at any stage of setup.



Invite Teammates

Inviting teammates directly is the quickest way to add people to your ReadMe Enterprise Group, and it works as a standalone option independent of a Domain Safelist or SSO.

To invite a teammate, use the Invite button on the Teammates page in your group dashboard, then enter their email address and the role you want them to have.


Manage Teammate Access

The lower portion of the Teammates page has a table displaying every teammate in the group. You can filter by every project in your Enterprise Group or by role. You can find, filter, and add Teammates, then adjust their access to some or all projects.

For a full breakdown of each role and how Group and project permissions combine, see Teammates and Roles.


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